An installation and VR performance exploring game culture, community, and the blending between the past and present.
Concept, Creative Direction - James Gnam
Scenography, Costume Design - Natalie Purschwitz
Lighting Design - James Proudfoot
Sound Design - Kevin Legere
Choreography, Performance - Shion Carter, Kayla DeVos, Natalie LeFebvre Gnam, James Gnam, Vanessa Goodman, Rachel Helten, Rachel Maddock, Bevin Poole Leinweber, Deanna Peters, Lorenzo Santos
Lighting Adaptation - Jonathan Kim
Past Collaborators - Rob Abubo, Dario Dinuzzi, Hannah Jackson, Walter Kubanek, Jane Osborne, Kim Plough, Diego Romero, Rachel Silver, Siobhan Sloane-Seale, Clare Twiddy, Lexi Vajda
VR Capture - Carey Dodge, Jay Dodge [Boca del Lupo]
First Person Capture - Evann Siebens
Media Integration - Jack Chipman